Thread:Hiromichi/@comment-5802826-20150306202745/@comment-1471931-20150306224504

English: Charles Martinet

japanese: Charles Martinet

French: Charles Martinet

German: Charles Martinet

Arabic: Charles Martinet

Mandarin Chinese: Charles Martinet

Rival: Psycho Gundam MK-II

Idle: holds his cape

Select: Baby Mario slams a hammer as the camera zooms and says "Not-a-bad, for a baby!"

Intro: A pipe appears from above and Baby Mario falls down and says "It's-a good! Go baby! Oh yeah."

Neutral: Double Fireball: Baby Mario shoots two balls of fire from his hands.

Side: Mario Pounder: Baby Mario pulls out a hammer and slams it three times.

Up: Super Baby: Baby Mario using his cape flies into the air.

Down: Chain Chomp Whip: Baby Mario pulls out a Chain Chomp and uses it like a flail.

Hyper Smash: Awakening Fire: Baby Mario makes a large ball of fire and sends it flying to his opponent. If it hits, it will explode.

Final Smash: Water Blast: Baby Mario causes spouts of water to appear everywhere on screen with steam rising upwards, followed by a giant explosion.

Victory 1: Baby Mario does four punches then gives the peace sign and says "Yay! A-winner again!"

victory 2: Baby Mario spins and surrounds his hands with fire saying "Hey-a-baby! Bam!"

Victory 3: Baby Mario takes out his hat and wipes his legs saying "Okay, good for-a it."