Thread:Hiromichi/@comment-5802826-20140502213110/@comment-1471931-20140503000148

English: Robin Atkin Downes

Japanese: Yoshiyuki Kono

French: Olivier Cordina

Rival: Mermaid Man (Tourney 1), Kamen Rider Kuuga (Tourney 2)

Second Rival: Min

Idle: Stands with his hip at the right and his cane in his right hand

Select: Moves his hips to the left and points his cane at the camera saying "Now you see me, now you don't."

Intro: Materializes at his start point and says "The answer lies in the heart of action." ("Remember me, Batman?" if he fights Batman, "Can that toy harm a ghost?" if he fights Ryo)

Neutral: Ghostly Flintlock: The Gentleman Ghost takes out his Flintlock Pistols and shoots them at his opponent. B can be tapped for more shots fired.

Side: Spectre Fire: The Gentleman Ghost pushes his hand out and sends fire balls out his his cane at his opponent.

Up: Ghost Transport: The Gentleman Ghost crosses his arms and disappears, then reappears in a location determined by the Thumb Pad. He can go through under the stage ring and possibly make it back to the ring easily.

Down: Invisibility: the Gentleman Ghost turns himself invisible for 9 seconds.

Hyper Smash: Angry Spirits: The Gentleman Ghost waves his hands around and says "Come to town, my friends, fight for your master!" then spirits apear as townpeople armed with weapons and fight for Gentleman Ghost for 18 seconds.

Final Smash: Giant Wolf Power: The Gentleman Ghost changes himself into a giant spirit wolf and chares through to the opponent.

Victory 1: Gentleman Ghost taps his cane and says "That was very entertaining!"

Victory 2: Gentleman makes the opponent touch his body enough to freeze him/her. He then kicks the opponent away saying "Did I make you too cold?"

Victory 3: Gentleman Ghost spins around and tips his hat while bowing saying "Now then, I should stir trouble in Gotham again."