Thread:AndrewXDerby/@comment-4589065-20130811103225

English and Japanese Voice: Charles Matinet

Rival: ???

Select: ???

Intro:???

Standad: Fireball: Mario shoots a fireball that bounches on the ground until it hits something

Side: Cape: Mario will use his cape to reflect projectiles

Up: Super Jump Punch: Mario jumps diagonally then will do a quick rising uppercut, if the attack strikes an enemy during the jump, coins fly out of the enemy, and the foe receives multiple hits. The last hit of the attack deals little knockback, but it can Star KO opponents if used near the upper blast line, especially in Brawl.

Down: Star Spin: Mario spin around rapidly for a short time, they end the attack by punching upward, knocking away trapped opponents. This move slightly differs from the normal Mario Tornado in that Luma from Super Mario Galaxy comes out of Mario's hat during the ending strike to deal extra damage. (This move comes from Super Mario Galaxy)

Hyper Smash: Ultra Fireball: Mario shoots a barrage of big fireballs. (This move comes from Super Mario RPG: The Legend of the Seven Stars)

Final Smash: Mario Finale: It consists of Mario launching a powerful two-streamed blast of fire, which hits many times. It expands vertically as it moves away from Mario. As the blast moves away from him, opponents that come in contact with the vortex are knocked slightly to the side, and are thus forced to travel with it. Opponents that are in the center of the vortex are more easily trapped by it.

Victory 1:

Victory 2:

Victory 3: Mario spins his arm, before strikes a fist the camera.

Dr. Mario
Mario's bonus costume is based on Dr. Mario (Which also appeares in Melee). It can be unlocked by beating Classic Mode with him on Normal difficulty. 